Maharashtra State Eligibility Test (SET) Paper – II Syllabus.


The most critical hurdle in passing the Maharashtra State Eligibility Test (SET) is to pass in both the first paper's so that the candidate's third paper will be taken in to consideration. So it is very important to know the syllabus of paper II so as to pass the lectureship exam. Hence, here are the details as follows:

Paper II is of the objective type question and the weight-age will be of 10 Marks for each section. In this way here are the 10 sections on the basis of which 60 objective type questions will be asked. There may be slight variation in the weight-age per section but it will not matter if you prepare well for each and every section separately. That is from the examinees point of view, they should not eliminate any of the section so as to score highest marks or clear the exact passing level.

1. Discrete Structures



Sets, Relations, Functions, Pigeonhole Principle, Inclusion-Exclusion Principle, Equivalence and Partial Orderings, Elementary Counting Techniques. Probability, Measure(s) for information and Mutual information.
Computability : Models of computation-Finite Automata, Pushdown Automata. Non-determinism and NFA, DPDA and PDAs and Languages accepted by these structures. Grammars, Languages, Non-computability and Examples of non-computable problems.
Graph : Definition, walks, paths, trails, connected graphs, regular and bipartite graphs, cycles and circuits. Tree and rooted tree. Spanning trees. Eccentricity of a vertex radius and diameter of a graph. Central Graphs. Centre(s) of a tree. Hamiltonian and Eulerian graphs, Planar graphs.
Groups : Finite fields and Error correcting/detecting codes.


2. Computer Arithmetic



Propositional (Boolean) Logic, Predicate Logic, Well-formed-formulae (WFF), Satisfiability and Tautology.
Logic Families : TTL, ECL and C-MOS gates. Boolean algebra and Minimization of Boolean functions, Flip-flops-types, race condition and comparison, Design of combinational and sequential circuits.
Representation of Integers : Octal, Hex, Decimal and Binary. 2's complement and 1's complement arithmetic, Floating point representation.


3. Programming in C and C++



Programming in C : Elements of C-Tokens, identitiers, data types in C. Control structures in C. Sequence, selection and iteration(s), Structured data types in C arrays, struct, union, string and pointers.

O-O Programming Concepts : Class, object, instantiation, Inheritance, polymorphism and overloading.
C++ Programming : Elements of C++-Tokens, identifiers, Variables and constants, Data types, Operators, Control statements, Functions parameter passing, Class and objects, Constructors and destructors, Overloading, Inheritance, Templates, Exception handling.


4. Relational Database Design and SQL

E R diagrams and their transformation to relational design, normalization-1NF, 2NF, 3NF, BCNF and 4NF. Limitations of 4NF and BCNF.
SQL : Data Definition language (DDL), Data Manipulation Language (DML), Data Control language (DCL) commands. Database objects like-Views, indexes, sequences, synonyms, data dictionary.


5. Data and File structures

Data, Information, Definition of data structure, Arrays, stacks, queues, linked lists, trees, graphs, priority queues and heaps.
File Structures : Fields, records and files, Sequential, direct, index-sequential and relative files, Hashing, inverted lists and multi-lists B trees and B+ trees.


6. Computer Networks

Network fundamentals : Local Area Networks (LAN), Metropolitan Area Networks (MAN),
Wide Area Networks (WAN), Wireless Networks, Inter Networks.
Reference Models : The OSI model, TCP/IP model.
Data Communication : Channel capacity, Transmission Media-twisted pair, coaxial cables, fibre-optic cables, wireless transmission-radio, microwave infrared and millimeter waves.
Lightwave transmission, Thelephones-local loop, trunks, multiplexing, switching, narrowband ISDN, broadband ISDN, ATM, High speed LANS, Cellular Radio. Communication satellites geosynchronous and low-orbit.
Internetworking : Switch/Hub, Bridge, Router, Gateways, Concatenated virtual circuits, Tunnelling, Fragmentation, Firewalls.
Routing : Virtual circuits and datagrams, Routing algorithms, Conjestion control.
Network Security : Cryptography-public key, secret key, Domain Name System (DNS)-Electronic Mail and Worldwide Web (WWW), The DNS, Resource Records, Name servers, E-mail architecture and Serves.


7. System Software and Compilers

Assembly language fundamentals (8085 based assembly language programming). Assemblers-2 pass and single-pass. Macros and macroprocessors.
Loading, linking, relocation, program relocatability, Linkage editing.
Text editors, Programming Environments, Debuggers and program generators.
Compilation and Interpretation. Bootstrap compilers. Phases of compilation process. Lexical analysis. Lex package on Unix system.
Context free grammars, Parsing and parse trees, Representation of parse (derivation) trees as rightmost and left most derivations. Bottom up parsers-shift-reduce, operator precedence, and LR, YACC package on Unix system.
Topdown parsers-left recursion and its removal, Recursive descent parser. Predictive parser, Intermediate codes-Quadruples, Triples, Intermediate code generation, Code generation, Code optimization.


8. Operating Systems (with Case Study of Unix)

Main functions of operating systems. Multiprogramming, multiprocessing, and multitasking.
Memory Management : Virtual memory, paging, fragmentation.
Concurrent Processing : Mutual exclusion, Critical regions, lock and unlock.
Scheduling : CPU scheduling, I/O scheduling, Resource scheduling, Deadlock and scheduling
algorithms. Banker's algorithm for deadlock handling.
UNIX
The Unix System : File system, process management, bourne shell shell variables, command
line programming.
Filters and Commands : Pr, head, tail, cut, paste, sort, uniq, tr, join, etc., grep, egrep,
fgrep, etc., sed, awk, etc.
System Calls (like) : Creat, open, close, read, write, iseek, link, unlink, stat, fstat, umask,
chmod, exec, fork, wait, system.


9. Software Engineering

System Development Life Cycle (SDLC) : Steps, Water fall model, Prototypes, Spiral model.
Software Metrics : Software Project Management.
Software Design : System design, detailed design, function oriented design, object oriented
design, user interface design. Design level metrics.
Coding and testing : Testing level metrics, Software quality and reliability, Clean room
approach, software reengineering.


10. Current Trends and Technologies

The topics of current interest in Computer Science and Computer Applications shall be covered.
The experts shall use their judgement from time to time to include the topics of popular
interest, which are expected to be known for an application development software professional,
currently, they include :
Parallel Computing
Parallel virtual machine (pvm) and message passing interface (mpi) libraries and calls.
Advanced architectures. Today's fastest computers.
Mobile Computing
Mobile connectivity-Cells, Framework, wireless delivery technology and switching
methods, mobile information access devices, mobile data internetworking standards, cellular


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